On show until the 14th of September at the Barbican Gallery (barbican.org.uk) is an exhibition that examines how digital technology has transformed the arts and, with these, our world, since the Seventies. The exhibition, entitled Digital Revolution, brings together for the first time the protagonists of the digital era: artists, filmmakers, architects, designers, musicians and game developers.
Digital Revolution starts in the Digital Archeology section with a dip into the past and the world of video games, such as Nintendo, Pong, Pac Man and Super Mario Bros, through the evolution of hardware and software, and the first website by Tim Berners-Lee.
The exhibition then moves on to the arrival of creative computing, with visual effects which completely changed the way stories are told: Star Wars, The Abyss and The Matrix are some examples of this. This digital phenomenon also enabled many film-makers to recreate the spaces in which we live. (Inception by Christopher Nolan), or those to which we aspire (Gravity by Alfonso Cuaron).
Even music has benefited from technological progress, not only for sounds and instruments, but also for digital music apps, such as Björk’s Biophilia, and Brian Eno’s Scape. We experience digital art through interactive works by artists like Rafael Lozan-Hemmer (lozano-hemmer.com) and Chris Milk (milk.co), Varvara Guljaieva and Mar Canet (mcanet.info), and with Zach Lieberman who, with his audio piece, Play The World, finds and plays back musical notes from all over the world.
In the final section we find cyborg, drones, big data and wearable technologies and one asks oneself about the objective of making the boundaries between the real and virtual worlds ever more indistinct.
Digital Revolution looks to the future and endeavours to go beyond the limits and the immense possibilities of digital systems, with creative coding, artificial intelligence, augmented reality and 3D printers.